I am a Senior Environment Modeler specializing in crafting highly optimized, realistic environments for VR, mobile, and open-world simulation games.
Creating low-poly 3D models, LODs, collisions, and lighting of buildings for American Truck Simulator.
• Core team member in start-up stages
• Studying anatomical references
• Creating anatomical 3D Assets
• VR app presentation at tech events
• Optimization for VR devices
• Procedural workflow automation for over 10,000 anatomical structures
• Participation in product innovation